Category

UX & Product Design

UX research studies what users need. Behavioural design studies why they do not do what they say they want. Together they close the intention-behaviour gap in product.

8 articles

Friction in Behavioural Design: Good Friction and Sludge

Friction in behavioural design: how adding or removing effort shapes behaviour. Good friction, bad friction, sludge and how to make desired behaviour effortless.

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Defaults Explained

The option people get when they do nothing is the most powerful choice architecture tool available. How defaults shape behaviour without force.

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Choice Architecture Explained

The way choices are presented influences which choice is made. How to design decision environments that guide people towards better outcomes.

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What Are Commitment Devices? Binding Future Behaviour

Commitment devices are arrangements you make now to bind your future behaviour. How to overcome present bias by committing in advance.

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Jobs-to-Be-Done Explained

Jobs-to-be-Done reveals why people really buy. Clayton Christensen's framework with the milkshake case, real-world examples and the SUE application.

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Dark Patterns Explained

Dark patterns are design choices that lead users to do something against their own interest. Learn to recognise them and design ethically.

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Behavioural Design vs UX Research: Two Different Lenses

UX Research studies what users need. Behavioural Design studies why they do not do what they say they want. When to use each approach.

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Best Training Formats for Product Managers Learning Behavioural Science

The three most effective training formats for product managers learning nudging and cognitive biases: immersive programme, Deep Dive, and Learning Sprint.

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