Theme Customer experience design
Behavioural Design for customer experience

Your customers are stuck in a journey built for your organisation, not for them.

Most CX programmes fail because they're built on what customers say, not on what customers do. That gap is what this page addresses: how you design experiences that match how people actually decide.

View trainings → Individually or with your team
10,000+
trained
9.3/10
rating
EQAC
accredited
€690
from, ex VAT
Professionals working on a customer experience design challenge during the Behavioural Design training at SUE Amsterdam
Familiar in customer experience design

"We mapped the journey. Customer behaviour barely moved."

10,000+ professionals trained, including people from

ING Heineken KPN ANWB Randstad Achmea Eneco Centraal Beheer ING Heineken KPN ANWB Randstad Achmea Eneco Centraal Beheer
The forces behind customer behaviour

Four reasons CX improvements don't stick

You measure satisfaction, draw journey maps, test interfaces. Three months later customer behaviour has barely moved. That's rarely about the quality of the work your team delivers. These four patterns were simply never addressed, and each one has a proven behavioural fix.

01 - The say-do gap

Customers don't tell you what actually drives their behaviour

Surveys and interviews measure intentions, not behaviour. People rationalise decisions after the fact, often without noticing. Build a CX programme on that data and you're designing for a customer who doesn't exist.

02 - Inside-out journeys

The journey map describes your organisation, not your customer

Most journey maps are drawn from internal systems and departments. Customers experience moments of doubt, relief and frustration that rarely line up with your org chart, not touchpoints and channels.

03 - The rational customer myth

Most of what drives a purchase happens outside awareness

CX teams design for the conscious, reasoning customer. But the large majority of decisions run on fast, automatic thinking. Miss that layer and you're arguing with a part of the brain that was never listening.

04 - Invisible friction

The real friction stays invisible

Risk, doubt, decision fatigue, the fear of choosing wrong: these anxieties are what actually stop a purchase or a renewal. Teams rarely measure them, and what you don't measure, you can't design for.

Read the full article: the hidden reason customers leave → Why measuring satisfaction isn't enough →
Behavioural Design is the missing layer.

Customer experience is behaviour. And behaviour is designable.

Customer experience design is the practice of shaping the context around a purchase, a service moment or a renewal, so the experience you intend becomes the experience customers actually have. It starts with diagnosing why customers do what they do, not with another round of journey mapping, and it designs the touchpoints, defaults and moments that make the desired behaviour the easy choice.

1
Diagnose the behaviour, not the sentiment. You map the forces that actually shape a customer's decision: which anxieties, comforts and social proof make the current choice logical.
2
Design the context. With the SUE Influence Framework you design interventions that remove friction and anxiety instead of adding another touchpoint.
3
Prove the effect. You test the interventions and measure whether customer behaviour actually shifts, so a better experience is a demonstrated result, not a satisfaction score.
Read more about the Behavioural Design Method →
What professionals say after the training

From ABN AMRO to the Ministry of Justice and Safety: they look at customer behaviour differently afterwards.

The professionals among our 10,000+ alumni say the same thing afterwards.

At the Academy you learn a lot about behavioural change and how to apply it in a short period of time. The training flew by and was very well put together. Amazing how complicated material comes to life in a fun and interactive course. I am definitely going to apply it in my work.

Alina Chakh
Alina Chakh
Change & Transformation Consultant - ABN AMRO
★★★★★

The programme with SUE taught me the importance of thinking about the human behind the client, because a client will not act from expected rational thinking patterns. As an organisation it is important that we start thinking outside-in at the right moments to create that much needed added value.

Koen Lauwers
Koen Lauwers
Team CDO - City of Antwerp
★★★★★

I am so happy with these results. The order of first doing a Behavioural Design Sprint, then testing and running an effect measurement worked very well. We are now in a position to roll this out with confidence. The numbers and effects help us to truly convince people.

Majka van Doorn
Majka van Doorn
Coordinator Behavioural unit - Ministry of Justice and Safety
★★★★★
The best first step

Design experiences customers actually remember.

Take the Deep Dive Designing the 9+ Customer Experience and learn the behavioural science behind experiences people genuinely love. Online at your own pace, or as a 1-day Masterclass with your team.

Designing the 9+ Customer Experience Deep Dive
Online or team format
9.3/10
rating
EQAC
accredited
8–16
team format
Deep Dive

Designing the 9+ Customer Experience

You learn the behavioural science behind customer experiences people remember and talk about, and apply it to your own journey. Follow it individually online, or book it as a 1-day Masterclass for your team.

Two ways to follow it
Online self-paced, individual, at your own pace 1-day Masterclass, in-company, 8–16 participants
View the Deep Dive → See start dates

Prefer the full method first? See the Fundamentals Course, or the in-company formats ↓

Customer experience design for teams and organisations

Tackle customer experience design with your whole team

Three in-company formats, depending on how deep you want to go and how long you want to build. Always applied to your own customer experience challenge.

Behavioural Design Masterclass for customer experience teams
1 day

Behavioural Design Masterclass

An intensive day in which your team learns the method and applies it straight away to your own customer experience challenge. From behavioural diagnosis to the first intervention designs.

  • In-company, at your location or in Amsterdam
  • Max 16 participants
  • €7,990 ex VAT
More about the Masterclass →
Behavioural Design Sprint team training for customer experience
Most popular
2 training days + interviews

Behavioural Design Sprint

Two intensive training days with interviews and prototype tests between the sessions. Your team learns the method while applying it to a real customer experience problem from your organisation.

  • Interviews between the sessions included
  • Up to 8 or up to 20 participants
  • €11,900 (up to 8) or €17,900 (up to 20) ex VAT
More about the Sprint →
Behavioural Design Learning Journey for customer experience
A to Z programme

Learning Journey

An organisation-wide programme from A to Z, facilitated by a senior SUE facilitator. For organisations that want to embed customer-centred behaviour design structurally in the way they work.

  • Interviews, prototypes and effect measurement included
  • Senior SUE facilitator throughout the programme
  • Tailored, price on request
View Learning Journeys →
Why the SUE Behavioural Design Method

Behavioural science made applicable for people who own the customer experience.

Most behavioural science knowledge sits locked in academic papers. SUE built the Influence Framework, a practical step-by-step method that any CX manager, UX designer or product owner can apply without a scientific background.

SUE Influence Framework: the forces that shape customer behaviour
No academic theory, you work on your own customer experience challenge during the training and go home with a worked-out plan
Built on Kahneman, Cialdini and Thaler, scientifically grounded but accessible for practitioners
A method of our own, the Influence Framework can't be learned anywhere else, described in the #1 management bestseller
16 years of experience, from ING and KPN to central government: the method is proven on the biggest customer behaviour challenges

SUE Behavioural Design was a real experience that led me to look differently at behaviour. They take you along a very pragmatic way under challenging themes. I think the Influence Framework will solve many problems in the world. It is more than just a method, it is a fundamentally different way of thinking.

Eline Grouwels
Eline Grouwels
Founding partner - Umital
★★★★★
Springest
9.3/10
★★★★★
Google Reviews
4.8/5
★★★★★
accredited
EQAC accredited
Trusted by
ING Heineken KPN Randstad Achmea
In-depth articles

Customer experience design explained

In-depth articles on the behavioural science behind customer experience, written from SUE's practice.

See all articles on customer experience →
Frequently asked questions

One more thing

Customer experience design is the practice of shaping the context around every interaction a customer has with your organisation, so the experience you intend is the experience they actually have. It goes beyond journey mapping and NPS tracking. It starts with diagnosing why customers behave the way they do, then designs the touchpoints, defaults and moments that make the desired behaviour the easy choice.

Customer behaviour is driven by context, not by stated preference. Behavioural Design gives you the tools to diagnose which forces actually shape a customer's decision, such as anxieties, defaults and social proof, and to redesign the experience around them so satisfaction and retention improve as a result.

Yes. Most organisations choose an in-company programme, where we apply the Behavioural Design method on site to your own customer experience challenge. That can be a one-day Masterclass for a team, a multi-day Sprint, or an organisation-wide Learning Journey. Your team works on the customer problem that is actually costing you retention, not a case study from a book.

It depends on the format. An individual Deep Dive on customer experience starts from €690 and the two-day Fundamentals Course from €1,190. For teams and organisation-wide programmes, we design an in-company Masterclass (€7,990), a Sprint or a Learning Journey. In a no-obligation call we look together at which format fits your challenge and scale.

CX managers, UX and product designers, marketers, customer service leads and anyone responsible for how customers experience your organisation. You need no prior knowledge of behavioural science to start.

Ready to start?

Designing the experience instead of just measuring it is the skill that makes customers stay.

From the journey map on the wall to the moment a customer actually decides. The Behavioural Design Method gives you the framework to design it.

View the Fundamentals Course → Learning Journey for your team →