One method, 24 behavioural themes. From AI adoption to sustainability: find the theme that matches the challenge in your organisation.
Every theme below runs on the same method. Learn it in two days and you can apply it to any of these questions, including the one that turns up next year.
See The Art of Influence© →You have explained it, backed it up and repeated it. The resistance is still there. Learn to read what holds people back and how to remove it.
View →The plan is right, and the support does not come. Learn to see what people need in order to say yes, and how to build that into your proposal.
View →Every party has its own interest, and none of them reports to you. Learn to see, per party, what pulls them towards your plan and what holds them back.
View →Your advice is right, and the client chooses something else. Learn to see what holds your client back, and how to present your advice so they act on it.
View →You are right and still they do not come along. Learn to design the situation in which colleagues, clients and directors say yes and act on it, without hierarchy and without tricks.
View →Your story is right and still nobody moves. Learn in two days to design messages people act on: in an email, a proposal or a campaign.
See →74% of employees don't use AI structurally. Diagnose the behavioural barriers and design the context that makes adoption the obvious choice.
View →Your change is well thought through and still nobody moves. In two days you learn to design a change people carry out on their own.
View →Your team says yes and does the same. Learn to see why agreements are left lying, and how to change that.
View →Most courses hand you models. Few show you how to apply them tomorrow. Discover the course that actually sticks, individual or with your team.
See →You have explained, rewarded and asked, and the energy does not come. Learn to see what holds your employees back, and how to remove it.
View →Values on the wall don't change a culture. Learn how to design the daily behaviour that actually shapes one.
View →Workplace happiness is a design challenge. Learn how to build the context where vitality and wellbeing thrive.
View →Most CX programmes fail because they're built on what customers say, not what they do. Design customer experiences that actually work.
View →Most leadership training inspires. Few change behaviour for good. Discover what evidence-based leadership does differently.
View →People are not unwilling, the sustainable choice is simply too hard. Design sustainable behaviour with defaults and social norms.
View →Most communication training teaches tips. This one turns behavioural science into communication that actually persuades.
View →Workplace conflict is rarely about what it looks like on the surface. Learn to break the pattern with behavioural science.
View →96% of decisions are automatic. If you only target the rational brain, you miss almost all of the opportunity.
View →Tools nobody uses, systems that get bypassed. Digital transformation rarely fails because of bad technology.
View →Your people already know what healthy work looks like. We redesign the context that makes it hard.
View →Training that actually sticks, grounded in behavioural science instead of a motivational speech.
View →A well-written policy document still doesn't change behaviour. Learn to design policy that moves the target group, including its second and third order effects.
View →Most theories of change stop at the first-order effect. Learn to add the behavioural layer and predict what an intervention changes elsewhere.
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